Wednesday, 2 October 2013

First camera angle evaluation.


In our practise our aim was to show off different camera angles and learn how to use them, along with trying to learn how to edit, as our aim was to not tell a story but to test different techniques and familiarise ourselves with the camera and editing software.
We did not include all camera angles and types as we were slightly pressed for time and we are not very skilled with the camera, making shots such as the rolling shot very difficult to do. The shots we did not are the Rolling shot, and over the shoulder, this is because we are not skilled enough as of the time being to do a rolling shot and we do not quite know how to do an over the shoulder shot without it becoming very blurred, this however we will soon learn and correct as we increase our skill.
Every time we did a shot we always considered how the shot would play out and if it would look good, therefore we picked our location and setting to fit the angle we were doing, however for shots such as the crane shot we had to improvise, using stairwells and over higher up locations to imitate a crane.
When we did our long shot we thought we would have one of our people leaning against a wall, this was to imitate how it would look in a real life setting and make it so that we did not have to guess later on.
In our medium shot we decided to put it in with the Tracking shot, these were both done in the way that they did so that they would blend well and create a real life situation, such as a conversation being filmed, as this would not be filmed from incredibly far away nor would it be filmed from close up, therefore by incorporating it with a medium shot, it created a better well rounded shot.
During our extreme close up, we decided the best option was to take a shot of someone’s eye, this was to add a dramatic looking effect to the shot, allowing us to see how we could blend that with music in a real situation or how we could use it to add dramatic effect in later production.
In our POV shot I thought it would be a good idea to film it as I came up some stairs, the idea behind this was to add a situational effect to the shot in order for us to see how we could use this in the future to add to our pieces.
Our low and high angle shots were done using a stairwell to add a more imposing affect for them. As we did not have a wide range of equipment we decided that using a stairwell to make each other look large and smaller than we actually are was a good choice.
In our pan and tilt shot we simply decided the best choice was to do it of someone standing, this was to get a accurate view on how it affects the human shape and the primary objective of it was to teach us how we could use that and from what distance is it best used at.
We decided to use movement for very little of our shots as they were not required due to us only demonstrating shots, however for our POV shot we did in fact use a slight bit of acting, this was to imitate how the shot would look from a first person point of view in a real life setting.
I feel our choices for how to do each shot was quite successful as we managed to get a clear demonstration of the shots we did in our final cut after editing, however I feel the tracking shot was slightly jerky which may cause a problem in later production, however this can be fixed by using different equipment.
For a large portion of our shots we held it steady as we used the equipment given to us to allow us to not have to hold the camera in our hand, for example the tripod given to us made our shots much more steady.
I believe our POV shot was our best well done one, as it contained acting and looked quite good for our skill level, however during editing I feel like our POV and ECU matched extremely well with the music, making the clip much better than it actually was.
I feel the most important bit of our film to improve upon is how shaky it is, in many parts of the film our hand shook a bit which made a big affect on the end quality of our production.

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